Ambrose Bierce wrote his famous ‘Devil’s Dictionary’ after the American Civil War. It was as funny as it was cynical. I have written a Devil’s Marketing Dictionary but here is my Devil’s Project Management Dictionary. Enjoy![Read more…] about The Devil’s project management dictionary
NASA is undergoing some big changes and some some soul-searching right now. But it is an organisation that has achieved some of humanity’s most sublime and challenging goals. Therefore, any lessons we can learn about NASA project management are valuable.
Read more about NASA program management, the 7 habits of highly effective NASA project managers my visit to NASA’s Kennedy Space Centre in: Yes, this is rocket science, leadership lessons from NASA![Read more…] about Mission control: 100 rules for NASA project management
This article is about the hard reality of starting and running a computer games company. I started Intelligent Games (IG) in 1988 because I have always loved computer games and I hired my first employee and moved into real offices in 1993. I sold the company and left in 2000. In that time we released sixteen titles, which together sold over two million copies. The company grew to more than sixty-five people and worked with some of the biggest publishers in the business: EA Sports, Westwood Studios, LEGO and Hasbro. We got there without debt and without external investment. It is from this experience that I am writing this article – as they say in America: ‘your mileage may differ’.[Read more…] about How to Start a Computer Games Company
The world of the computer hacker can seem as alien as Sanskrit or quantum physics. But it’s worth trying to understand the geniuses behind the internet as well as the mindset of the minority of hackers who turn bad. Who knows, perhaps you’ll discover your inner geek?[Read more…] about How to write like a hacker
Two peoples divided by a common language.
George Bernard Shaw said this about the British and the Americans, but the same can be said of anoraks and suits. The ability to write for a non-technical audience is a skill often lost on the geeks among us, but I’m happy to provide a cheat-sheet.[Read more…] about Geeks: how to write for a non-technical audience
Few science fiction franchises can claim to be as inspirational as the philosophical heavyweight that is Star Trek. Far from being a quaint canon of quirky aliens, Gene Roddenberry’s Star Trek has been an unending source of inspiration and leadership lessons. In this article, Grace O’Brien pulls out some of the best insights.ReAD MORE